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Hi,
in the recent weeks, likely after the latest patches released for Cities Skylines, this mod and a few others (like [Intersection Marking Tool](https://github.com/MacSergey/NodeMarkup)) are causin…
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Hi, after multiple time of trying to empty the mod cache and reinstalling all mods it seems that the patch 1.1.6f1 completly broke the mod.
Most of the other mods worked finde, just this mod didnt w…
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### What happened?
I am trying to mod Cities Skylines II. BepInEx can be used for that - there are already mods created using it. The modders use the latest BE version 674. However, the game crashes …
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Super excited to see a multiplayer mod. Is this what its going to be?
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Hi Vectorial, I think I found a bug in this mod. The technical detail of why this happens is described at drok/Harmony-CitiesSkylines#9
It happens in corner cases like the user not having Harmony i…
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When launching Cities: Skyline II either via Steam or Thunderstore, with the "Traffic Lights Enhancement Alpha" Mod ID 78960, Mod Version 0.2.26 The games always report an error or incompatible mod, p…
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今晚更新的1.5版本中6车道/8车道高速失效,公交站台无法正常放置
![微信截图_20240504200734](https://github.com/thx114/MioRoadAssetsPack/assets/96517825/f22ad313-0b62-4ef2-a12b-9338cc5ec997)
![微信截图_20240504201018](https://github.com/t…
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✍️ Link anything you'd like to discuss: news, demos, ideas, whatever!
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1. **Terrain editing**
Editing the terrain would be fun. (Simple) You already use a heightmap so a "brush" can be used to grow and shrink the terrain. (Complex but good) The complex method would to i…
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Moving https://github.com/boformer/NetworkSkins2/issues/42 to here because it does not sound like I am merging this with NS2 in the next version. and even if I do it may be a submodule.
In [this ta…