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Uriopass
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Egregoria
3D City Builder without a grid
http://douady.paris/blog/
GNU General Public License v3.0
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Lightening the edge of the water
#116
AntonioNoack
closed
4 months ago
3
Terrain Erosion is much faster than Elevation/Smooth/Level
#115
AntonioNoack
closed
4 months ago
2
Placing streets should delete buildings underneath it
#114
AntonioNoack
opened
4 months ago
4
Visual Error / Validation Errors?
#113
AntonioNoack
opened
4 months ago
2
Tooltip text for left-most items goes off-screen
#112
AntonioNoack
closed
4 months ago
1
Chaining streets shouldn't create intersections
#111
AntonioNoack
closed
4 months ago
3
Trains
#110
Groneschild
closed
5 months ago
3
Launching and crashing soon after
#109
Arbee4ever
opened
10 months ago
28
Birds
#108
reeceyang
closed
9 months ago
2
Terrain Decorations
#107
Uriopass
opened
11 months ago
0
Terrain beyond buildable area
#106
Uriopass
closed
10 months ago
1
create dedicated website
#105
Uriopass
opened
11 months ago
0
Refactor multiplayer
#104
Uriopass
opened
11 months ago
0
Game crashes on startup
#103
rodovia
closed
1 year ago
1
Distance fog
#102
Uriopass
closed
9 months ago
1
Technological Progression
#101
Uriopass
opened
1 year ago
0
In game chat
#100
Uriopass
opened
1 year ago
0
Electricity/water/sewers etc (pipes/networks)
#99
Uriopass
opened
1 year ago
0
modularize things
#98
Uriopass
closed
1 year ago
1
Multiple kinds of trees + Tree brush
#97
Uriopass
opened
1 year ago
0
Terrain editing
#96
Uriopass
opened
1 year ago
2
Building Models
#95
Uriopass
opened
1 year ago
1
GPU Compression
#94
Uriopass
opened
1 year ago
0
coherent asset style
#93
Katschej
opened
1 year ago
7
Update README about required Vulkan.
#92
nathan130200
closed
1 year ago
4
Asset Manager
#91
Uriopass
opened
1 year ago
1
Determinism
#90
Uriopass
opened
1 year ago
2
Tree impostors
#89
Uriopass
opened
1 year ago
5
Pblish on crates.io
#88
Cuteistfox
closed
1 year ago
1
Doesn't start in release mode
#87
Cuteistfox
closed
4 months ago
18
200 seconds per hour?
#86
Kesyau
closed
1 year ago
2
Tooltips
#85
Uriopass
opened
1 year ago
0
Add flatpak support
#84
gromenauer
opened
1 year ago
1
Lumber Yard texture to be replaced with rows of growing trees.
#83
thelazyone
opened
1 year ago
5
Street lights appearing for deleted Roads and overlapping without blending
#82
thelazyone
closed
1 year ago
2
UX improvement: Automatic "Unfollow" when CMB is dragged
#81
thelazyone
closed
1 year ago
4
Leaner "Inspect" for cars and people
#80
thelazyone
closed
1 year ago
3
Error Building on MacOS 14.0 Beta (23A5286i) | M1 MBP
#79
timscodebase
closed
1 year ago
2
10 future Ideas
#78
ajh123
opened
1 year ago
8
Some NPCs freeze in mid air and are unable to find a path
#77
ajh123
closed
1 year ago
12
Broken TV)
#76
el1sha256
closed
4 months ago
4
Bump spin from 0.9.6 to 0.9.8
#75
dependabot[bot]
closed
1 year ago
2
texture not found
#74
kumari-jaya
closed
1 year ago
3
Panics immediately
#73
supertsy5
opened
1 year ago
7
Cleaning out some of the clippy lints.
#72
sirpalee
closed
1 year ago
1
Moving sample_sphere to a global const variable in ssao.wgsl
#71
sirpalee
closed
1 year ago
1
Most models having black rendering artifacts
#70
Salzian
closed
1 year ago
3
Fix zooming on MacBook Pro touchpads
#69
Salzian
closed
2 years ago
2
Cars don't despawn when the road is deleted under them
#68
johann2
closed
1 year ago
2
It's possible to build streets overlapping each other
#67
johann2
closed
2 years ago
3
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