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# Overview
The ability to buffer geometries is fundamental to a high-quality geometry library. Thus far, we lack that ability. This is a kind of tracking issue for the implementation of this function…
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@byee4 when using CLIPper in modules: `module load clipper/42502ec` this error occurs.
```
WARNING: Bind mount '/home/hsher => /home/hsher' overlaps container CWD /home/hsher/scratch/katie_drosphi…
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Hi, my name is Ivan. I am the creator a popular photo editor [www.photopea.com](http://www.photopea.com/), used by 1 million people every day.
I use Paper.js in Photopea to allow my users to do boo…
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The current algorithm is comparably slow, ~~can sometimes fail~~ (known issues since fixed in #5), and doesn't handle things like interior polygons. Time to switch to another algorithm, such as Martin…
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Your release notes make it sound like you have at least polygon offsetting (which is all I'm looking for) working, but I don't see anything in the code except in the c++.
Is this meant to be a port…
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A Polygon clipping system is needed. It will most likely be used by the Editor more than anything else, but is needed.
### Requirements:
- [ ] Needs to be performant.
- [ ] Simple polygon, to simp…
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### Problem
I'm working on a finite water mod/simulation that uses leveled nodeboxes to represent the physical and visual height of the "water". however since I'm using a nodebox I'm not able to le…
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@bdon pointed out this project https://github.com/micycle1/Clipper2-java which seems like it might have faster implementations of expensive JTS polygon union and buffer/unbuffer operations (including…
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I see some TODO-like comments in the source https://github.com/morganherlocker/turf/blob/4a4772433b3deb6ae5f8dc9d24afbdd9c6555911/lib/erase.js#L4 but it seems like a good idea to veer away from too mu…
tmcw updated
8 months ago