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I propose here an alternative codebase organization, with:
`gfn.core`: implementing the interfaces of States, Action, GFlowNet base file, base Env class, Trajectories, Transitions, and ReplayBuffer…
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The codebase could use refactoring in order to improve performance, readability, and to make it cleaner for the future iterations in the pipeline.
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### Describe the bug
I'm trying to chat with the codebase using `@codebase`, however Avante seams to have no context of file other than the on in my current buffer.
I.e. when asking about files …
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**Unfortunately**, due to a series of urgent tasks and some service deployment issues, we've strayed from the main development path in all service codebases for quite some time now. This has resulted …
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# Code Base Development
(Assignees: @M0M0F3IK )
Development of a dynamic CodeBase/GameEngine to create a scalable game and avoid editing the codebase in case of implementing a new feature.
### Quest…
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This not a bug, but more of a question on usage.
What is the suggestion for applying Seahorn on a large codebase? Say, on something set up to build using CMake?
I have had varied levels of succe…
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https://github.com/finos/architecture-as-code/discussions/482
As part of this discussion, it was found that an example within the code-base isn't valid as it doesn't refer to a pattern with a $sch…
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## Description
Noticed this looking at another problem.
Seeing some maybe-dangerous looking uses of `document.` in the codebase. Just wanna make sure these are not going to be trouble / wrong …
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We would like to have tests on nodes and the launch configuration in order to verify that nodes start correctly and do not crash. Moreover we would like to test that if a node crashes, that is done co…