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In my case I have complex shapes like so:
```javascript
const a = { names: ['Tom, 'Peter'], deviceIds: ['A', 'B'], emails: ['one@gmail.com'] }
const b = { names: [], deviceIds: ['A', 'C'], emai…
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I was looking into this code and found that quite common tests fail.
![isect_lines_error](https://cloud.githubusercontent.com/assets/1869379/9024552/d5c239fa-3918-11e5-986c-f25984a943bc.png)
Note tha…
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just as an idea for hexagons and trapezoids:
would it be possible to support them in the near future?
we really don't need to re-invent the wheel.
i think two triangles and a rectangle might be t…
ghost updated
3 months ago
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## 🚀 Feature
Would like to include a way to perform boolean operations on shapes such as combining or subtracting
## Motivation
Currently using the shapes layer to display shapes of a design ov…
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https://de.wikipedia.org/wiki/U-Bahn_M%C3%BCnchen#Linie_U7
https://de.wikipedia.org/wiki/U-Bahn_M%C3%BCnchen#Linie_U8
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Making an outline on a complex shape (from a svg I imported into maker.js models) is very slow.
I tried simplifying the model, and converting to some keypoints and ConnectingTheDots, but it doesn't i…
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We need a way to make complex levels beyond basic rectangles.
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In the below example, I am trying to annotate the 'grass' class.
What would be the best technique in this instance?
Naturally, a simple polygon would have to include the sheep objects which is unde…
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### Describe the project you are working on
simulation game
### Describe the problem or limitation you are having in your project
I want random generate some thing in a Area2D and check somet…
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I've been experimenting using the reflectorch implementation of the abeles calculation, using `reflectorch.data_generation.reflectivity.abeles.abeles`.
The [docstring](https://github.com/schreiber-…