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### Describe the feature you'd like:
Constructive Solid Geometry (CSG) Support
### Suggested implementation:
```
```
![csg](https://user-images.githubu…
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Hi all,
check https://github.com/timknip/csg.as which is a port of csg.js https://github.com/evanw/csg.js/
Code is dead-simple to implement.
Would be a nice feature for Away!
Just a heads-up :-)
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With clever combinations of min, max and all this carp it's easy to add, subtract and intersect geometry.
Also: repetition, mirroring, domain transforms.
Depends on #35
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This might go into imagej-ops, imagej-mesh, and/or imagej-mesh-io
https://github.com/miho/JCSG
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Some CSG methods for mojo3d models would be awesome.
It would allow us to create our own level editors more easily.
I'm sure you know what CSG is, but here's a Wiki link anyways:
[https://en.wiki…
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Nodes should allow boolean operations with their geometries.
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It would be good to be able to set each shape as union, intersection or difference, for modelling complex shapes. Here is a more in depth explanation - https://en.wikipedia.org/wiki/Constructive_soli…
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It would be great to be able to throw primitive shapes into the scene in as easily as other objects, and even able to draw objects. Things like cubes, spheres, planes, etc
These should be saved out…
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See http://groups.google.com/group/sage-support/browse_thread/thread/e05229d90733c78d for an example of how to do CSG (intersections and unions of solid objects) with implicit_plot3d; I think the gi…
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https://github.com/jeromeetienne/learningthreejs.com/tree/master/source/data/constructive-solid-geometry-with-csg-js