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Allow damage stats to display in the conventional Xdy +z format, which is used by many rpg systems, and allow modifiers to increment on either the dice component or just add a numeral bonus.
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Hello,
I'm working on registration on longitudinal CT-Scan of chest/abdomen/lungs and I'm wondering if I should do the same preprocessing steps used in the voxel morph paper for the brain; i.e, aff…
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Hi, thanks for creating this interesting new way of evaluating cell segmentation results, though your documentation does leave a lot to be desired (unless it is located elsewhere that I'm unaware of).…
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We have a growing catalogue of query types and field types but not all queries are supported in all fields.
Neither field docs nor query docs want to deal with the messy business of documenting compa…
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Module V5.1.0a808
Vassal V3.7.14
A new mode within the Combat Assist process, whereby the active player sets up the next combat (Battle dice fully defined) before confirming, whereupon the propos…
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Is the shuffle track in the settings view now no longer needed?
Same for the repeat checkbox.
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I am using the definition of directed identifier from here: https://github.com/samuelgoto/WebID/blob/master/glossary.md#directed-identifier
The reason for the proposal is:
- Captchas can increasin…
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Since learning that SoapyRemote is a native part of the SoapySDR stack, I've started trying to test using an Airspy receiver connected to an RPi 4, with the intention of streaming the data over the ne…
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On each Releases, CO2MPAS Team will post a comment here
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The users that want to be informed about new Releas…
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> As a Kotlin developer, I would like to use assisted inject with a functional type as a factory so that I am able to test my code with less boiler plate
So right now in Kotlin there is no elegant so…