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### What can't you do?
I'm making a Damage Number system where the player adds a record to a list and then loops through it, this would be a perfect place to use `@keyframes` animations, but I have n…
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I would like to revive work on [custom effects](https://drafts.csswg.org/web-animations-2/#custom-effects), an idea currently unofficially drafted in [Web Animations Level 2](https://drafts.csswg.org/…
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For now the animation speed is hardcoded. Would be nice to have a DX similar to Nivo:
A prop `motionConfig` which can contain the parameters of react-spring.
Storing this config in a context to …
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### Issue Summary
adding the social media icons with animation effect
### Issue Description
**screenshot**
### Proposed Solution (Optional)
_No response_
### Priority
High - Requires u…
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Сочетание анимаций ходьбы, прыжка и т.д. с toolnone и другими
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## Description of bug / unexpected behavior
In the [Manim’s building blocks > Creating a custom animation](https://docs.manim.community/en/stable/tutorials/building_blocks.html#creating-a-custom-anim…
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### Game Version
1.20.0-pre.13
### Platform
Windows
### Modded
Modded
### SP/MP
Singleplayer
### Description
I have several custom trader shapes. They did work before 1.20 without problems, b…
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I plan to enhance the user interface by refining the design of the header and footer sections for a more professional and consistent look. I'll also incorporate custom animations to improve interactiv…
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* [ ] Design and create sprite sheets for all characters and key game elements (e.g., abilities, items).
* [ ] Ensure sprite sheets are optimized for performance (correct sizes, formats).
* [ ] Choo…
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When using external libraries like motion.dev with LiveView, we'd ideally have a way to trigger those animations similar to how we do a `JS.transition`. The important part is that we'd want to support…