-
```
As per this thread:
http://www.gamedev.net/topic/607618-slimdx-filtering-d3d10-debug-output/
and this article:
http://msdn.microsoft.com/en-us/library/bb232911%28v=vs.85%29.aspx
It would be nice …
-
**Link to article:**
https://docs.microsoft.com/en-us/windows/desktop/api/d3d10/ns-d3d10-cd3d10_buffer_desc
https://docs.microsoft.com/en-us/windows/desktop/api/d3d10/ns-d3d10-cd3d10_texture1d_desc
…
-
```
As per this thread:
http://www.gamedev.net/topic/607618-slimdx-filtering-d3d10-debug-output/
and this article:
http://msdn.microsoft.com/en-us/library/bb232911%28v=vs.85%29.aspx
It would be nice …
-
```
As per this thread:
http://www.gamedev.net/topic/607618-slimdx-filtering-d3d10-debug-output/
and this article:
http://msdn.microsoft.com/en-us/library/bb232911%28v=vs.85%29.aspx
It would be nice …
-
```
As per this thread:
http://www.gamedev.net/topic/607618-slimdx-filtering-d3d10-debug-output/
and this article:
http://msdn.microsoft.com/en-us/library/bb232911%28v=vs.85%29.aspx
It would be nice …
-
```
As per this thread:
http://www.gamedev.net/topic/607618-slimdx-filtering-d3d10-debug-output/
and this article:
http://msdn.microsoft.com/en-us/library/bb232911%28v=vs.85%29.aspx
It would be nice …
-
```
As per this thread:
http://www.gamedev.net/topic/607618-slimdx-filtering-d3d10-debug-output/
and this article:
http://msdn.microsoft.com/en-us/library/bb232911%28v=vs.85%29.aspx
It would be nice …
-
```
As per this thread:
http://www.gamedev.net/topic/607618-slimdx-filtering-d3d10-debug-output/
and this article:
http://msdn.microsoft.com/en-us/library/bb232911%28v=vs.85%29.aspx
It would be nice …
-
```
As per this thread:
http://www.gamedev.net/topic/607618-slimdx-filtering-d3d10-debug-output/
and this article:
http://msdn.microsoft.com/en-us/library/bb232911%28v=vs.85%29.aspx
It would be nice …
-
```
As per this thread:
http://www.gamedev.net/topic/607618-slimdx-filtering-d3d10-debug-output/
and this article:
http://msdn.microsoft.com/en-us/library/bb232911%28v=vs.85%29.aspx
It would be nice …