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This layer needs attributes:
"Structure Source" with options 'Natural', 'Artificial', and 'Unknown'
"Dam State" with options 'Breached', 'Intact', 'Blown Out'
"Crest Type" with options 'Active', 'Inac…
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Docs say to go to add new and search for "Dam Spam" but it doesn't come up.
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- https://cm-ss13.com/w/images/9/92/Trijent_Dam.png
- https://webmap.affectedarc07.co.uk/maps/cm/trijent/
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theres only one thing on this god dam model that should be transparent and thats the god dam windows, but max in its infinate wisdom obviously thinks that means make the entire god dam model turns tra…
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waterway=dam would be a useful addition for those traveling in canoes, kayaks, boats, etc.
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We want lab techs to be using QRiS for dam censusing going forward, so we need a new feature class available in DCEs.
One layer should be 'beaver_dam' with attributes:
- 'dam_cer': 'high', 'mediu…
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MCLV
we should have beavers on the server. preferably tamable. Maybe they could build dams as well :D
The4spaceconstants
someone's going to abuse them eventually
MCLV
c'mon just think of all th…
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Vanilla issue when attack lands on a target with one of these flags:
- DAM_DROP - should drop target's weapon on his feet. Instead nothing happens.
- DAM_DESTROY - should destroy weapon in target'…
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ERROR: Links not functional. All are relative links
Wrong Output:
`![aboutus_image](/content/dam/oona/aem-images/header/about-us.svg) [About
Us](/about-us/)`
Correct Output:
`![aboutus_image]…
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- https://github.com/fieldmuseum/dams-netx/wiki/FMNH-DAMS-Portal
- add link to live portal when up