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**Describe the solution you'd like**
* Choose the first and second web frameworks we're going to use to build the app.
* Then, choose the design system to use for each framework.
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Hello, I'm a fan of your library, I've read the hypermedia systems book and I'm really fascinated by the hyperview approach on mobile. I'm still learning the ropes and one thing that annoys me at the …
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Long term task
- [x] connectin with MUI figma file
- [x] base components
- [x] base colors
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Good to know:
🔹 CAP
CAP theorem states that any distributed data store can only provide two of the following three guarantees:
1. Consistency - Every read receives the most recent write or an error.…
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Chronicle all the other Design Systems that exist.
Currently have 6 out of 36 (16%) completed.
Add in the total package size (if applicable) as another column in the table.
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As @LeaVerou mentioned in #9992 and its more verbose [explainer](https://lea.verou.me/docs/var-groups/#design-systems-syntax), there is some potential value in making [design systems](http://en.wikipe…
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A mode where you don't edit the level but the values related the game itself.
Some example values to expose are the `gravity`, `hero jump force`, `hero left/right force`, `camera interpolation speed`…
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The [whole proposal is here](https://lea.verou.me/docs/var-groups/), I have included a summary below.
## Pain points (summary)
The main pain point is **aliasing**. Currently, design systems are …
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