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Create an overview doc/page explaining what styling can and can't/shouldn't be customized when using an embed Form Assembly petition on our site.
Things to consider:
* Form field height, color, sha…
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### Go version
1.22.5 (this is from `pkg.go.dev`)
### Output of `go env` in your module/workspace:
```shell
N/A (this is from viewing the docs online on pkg.go.dev)
```
### What did you do?
Look…
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Hello, I am trying to interpolate a function from one mesh to another. The interpolation works perfectly when using --petsc-int-type int32, however I get the following error when using --petsc-int-typ…
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```
Need an appendix or section in the spec that documents how shaders should be
specified from an
external API, i.e., Shader, ConnectShaders, ShaderGroupBegin/End.
```
Original issue reported on…
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Hi,
Your documentation is very outdated and not easy to understand as well. Example below wiki document is completely outofdate as we are no longer using webApiToDocument for .NET 6 or plus. Nor ass…
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This card represents the bulk of the work you will do on this project. **If you get stuck on a problem for more than twenty minutes, ask for help.** See the **Resources** section below for places to g…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
How to reproduce:
1. Open FreeCAD
2. Click on Standard Part or Assembly
3. Close the …
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### Please verify that this feature request has NOT been suggested before.
- [X] I checked and didn't find a similar feature request
### Problem statement
I like how you can add documents to parts.…
-
```
Need an appendix or section in the spec that documents how shaders should be
specified from an
external API, i.e., Shader, ConnectShaders, ShaderGroupBegin/End.
```
Original issue reported on…
-
```
Need an appendix or section in the spec that documents how shaders should be
specified from an
external API, i.e., Shader, ConnectShaders, ShaderGroupBegin/End.
```
Original issue reported on…