-
As of RMG 0.6.1, the updated version of GLideN64 has issues correctly rendering almost all of the water in Donkey Kong 64. Collision and game behaviour remains the same; purely a visual bug.
Water …
-
### Game Name
Mario vs. Donkey Kong
### Game Update Version
1.0.1
### Emulator Build Version
1.1.1197
### Graphics Backend
Vulkan
### Hardware Specs
- ##### CPU: *Intel Core…
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Affected Build(s)
Lime3DS 2112
### Description of Issue
Mario and Donkey Kong Minis on the Move crashes afte…
-
# Game summary
- Game name: Donkey Kong 64
- Game version: US/EU/JA
# Daedalus X64 summary
- Version: v0.1
# Issues
has black bars on cutscenes but outside of cutscenes no bars
some fli…
-
```
What steps will reproduce the problem?
1. Launch the game. "Donkey Kong 64 (U) [!]"
2. Load the attached save file.
3. Emulator will lock up after about 6 seconds.
What is the expected output? Wh…
-
```
What steps will reproduce the problem?
1. Launch the game. "Donkey Kong 64 (U) [!]"
2. Load the attached save file.
3. Emulator will lock up after about 6 seconds.
What is the expected output? Wh…
-
Are the versions of Donkey Kong and Jetpac included in the game emulated? If so, are ROMs for the two extractable? I haven’t found any info about this online so I have no idea.
-
```
What steps will reproduce the problem?
1. Launch the game. "Donkey Kong 64 (U) [!]"
2. Load the attached save file.
3. Emulator will lock up after about 6 seconds.
What is the expected output? Wh…
-
```
What steps will reproduce the problem?
1. Launch the game. "Donkey Kong 64 (U) [!]"
2. Load the attached save file.
3. Emulator will lock up after about 6 seconds.
What is the expected output? Wh…
-
```
What steps will reproduce the problem?
1. Launch the game. "Donkey Kong 64 (U) [!]"
2. Load the attached save file.
3. Emulator will lock up after about 6 seconds.
What is the expected output? Wh…