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In my [previous issue](https://github.com/kcat/openal-soft/issues/1041) I reported problems with WASAPI backend and headphones. DSound compares equal to the reference sound when using headphones, but …
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### Is your feature request related to a problem? Please describe.
#15634 disabled the WinMM and DSound backends to prevent potential build errors. However, the PR's description only mentions problem…
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Ok, so I am willing to concede that my computer is just cursed beyond all reason, and that the wicked witch of the west herself has come to make my own life a living hell for whatever reason she so de…
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Hi, I would like to ask if it is possible to fix this. With dsoal dsound.dll there is no sound or music on Win7 or Win11. This works with indirectsound or with dsound.dll from WinXP. Since I can't com…
huh02 updated
3 weeks ago
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Repeat behavior in the code does not appear to match the documentation, as the code appears to support repeat count tracking.
Also need to verify the functionality of dsound_wait().
Possibly add…
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GTA San Andreas v1.0 crashes in the "Ryder" mission when CJ enters the barbershop. I have removed any mods or fixes. By removing DSOAL's dsound.dll file, no crashes.
These are the errors present in t…
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Hello there, i'd like to report that neither DSOAL nor Creative Alchemy are working on Windows 11. Almost like dsound.dll isn't being loaded at all. I've already modified the registry with the followi…
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Game refuses to launch with DSOAL, displaying the following error. Works fine with IndirectSound.
![mgs2 error](https://imgur.com/fBXf52o.png)
DSOAL_LOGLEVEL=1 Output:
`25b8:fixme:dsound:DSDe…
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Both Splinter Cell and Splinter Cell: Chaos Theory query for a propset that DSOAL reports as unsupported:
```log
0024:debug:dsound:BufferProp::QuerySupport (087c3a28)->({a94047c0-1cef-11d3-bdb8-00…
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## Issue Summary:
The game crashes at startup showing the UE crash reporter when using the mod.
I can run the game normally when not using the mod by excluding the `WINEDLLOVERRIDES="dsound=n,b" %…