-
Hey there! Is there a way to remove or modify the weapon/armor requirement (e.g. any class can wear a sword or plate)?
I learnt the One-Handed Sword skill on my shaman using the gm command, then Swo…
-
Is it also sqlite3?
Asked via email
-
(WEB REPORT BY: firesprayer REMOTE: 172.93.109.202:7777)
>Revision 2be73c92ddcd62d04c92109f37d92da61321e799
>E-Swords can't deflect snowballs. Kinda makes it hard to use when being a Traitor/Anta…
-
Implement nested inventories, where **InventoryItem** can have **Inventory** as well (e.g. bag to carry extra items) or **Slots** (e.g. sword with slots for gems)
-
Nukies shine with their upscale SYNDICATE gear, from their impressive base to all the stylish syndi equipment they sport.
Traitors, on the other hand, seem like insignificant pests messing around wi…
-
I love this plugin so far, and I think it can grow better.
I was thinking something like:
in template file:
>```solotable
>tablename: "table"
>combination: "{{adjective}} {{noun}}" or "{{adjecti…
-
### Summary
Clone all of the sword using the VanillaClone class from #238
### Reasonings
This ticket will specifically cover https://terraria.wiki.gg/wiki/Weapons#Swords
-
Hi!
The storage icon is blacked out in my game. I've generated many worlds to track down the issue and it occurs even when only sophisticated storage, core and backpacks are enabled on a fresh worl…
-
All weapon and tools do more damage while vanilla, but once you use the tetra workbench it becomes a "modular weapon/tool" and loses all it's damage. (i.e. Netherite Sword does 16 Phys + 8 Fire damage…
-
### Priority
Medium
### Area
- [X] Datapack
- [X] Source
- [ ] Map
- [ ] Other
### What happened?
**EN**: It has been observed that the Knight and Paladin vocations are missing many hi…