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# Homebrew summary
- VitaDB: https://vitadb.rinnegatamante.it/#/info/397
- Homebrew version: v1.0
# Vita3K summary
- Version: v0.1
- Build number: 666
- Commit hash: https://github.com/vita3k/…
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Engine: https://wiki.eduke32.com/wiki/Acquiring_the_EDuke32_Source_Code#Git-SVN
Games:
* https://store.steampowered.com/app/434050/Duke_Nukem_3D_20th_Anniversary_World_Tour/
* https://store.steam…
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### Operating System
Agnostic, but Windows in this case
### OpenRCT2 build
0.4.15 (2024-10-06)
### Base game
RollerCoaster Tycoon 2
### Area(s) with this issue?
This bug is a graphical glitch o…
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As with version 2022.07.27 the sound interpolation isn't quite faithful to the DOS version. The sound effects in ChocolateDuke3D sound harsher / more pronounced in the higher frequencies than in the D…
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It was 2 years ago when I started porting NBlood to a device with only 52MB of usable memory and experienced that BLOOD eats up a lot of memory (cache). Back then, I aborted doing anything more to it …
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Is it possible that rednukem can pull from the latest eduke32 svn master and compile against it?
How will rednukem be updated when eduke32 keeps releasing later versions?
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### Raze version
_No response_
### Which game are you running with Raze?
Duke Nukem 3D
### What Operating System are you using?
Windows 11
### If Other OS, please describe
_No res…
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When using this stopgap, I have noticed that the value of the [configuration variables](https://github.com/Hendricks266/e32wt#console-variable-customization-options) gets reset to their default values…
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Hi.
I tried to follow the *error output hint* to put my installation files:
```
$ flatpak run com.eduke32.EDuke32
ALSA lib ../../../src/seq/seq_hw.c:466:(snd_seq_hw_open) open /dev/snd/seq failed:…
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Hi I've read about reports that gl4es should be able to get the eduke32 polymost renderer to work.
I've compiled eduke32 with USE_OPENGL=1 POLYMER=0.
It's using SDL2's kmsdrm driver (no X11 or Way…