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Hi, your enet implementation for growtopia protocol look the same as [my implementation]( https://github.com/CLOEI/rusty_enet)
Currently, it will be stuck on HidePearlCurrency. it seem after that e…
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I would like to know if anyone has already started or tried to modify the ENet code so that it is in clustering mode (especially for kubernetes), I need each instance/pod (so one enet server per pod )…
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Trying to `pip install pyenet` fails on MacOS with
```
enet.c:785:10: fatal error: 'enet/types.h' file not found
```
I believe the issue is that the enet sources are not included in the tarball.
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Using Godot 4.3 Stable
With the "multiplayer.connected" signal, the id given is not synced when using Matcha.
ENet example for control, how it should work:
```
func join():
var enet = ENetMu…
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Hi,
Not sure if this is a me issue or a potential bug. When using ENet after running for a few minutes in my game I randomly get a crash at this point.
![image](https://github.com/user-attachment…
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**Is your enhancement proposal related to a problem? Please describe.**
When used in production environment all devices must have different "real" mac addresses.
Using a random (or derived from devi…
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System version zephyr3.1.0, hardware mimxrt1064_evk, run DHCP routine, PING test is unstable. In addition, after adding socket communication logic, socket communication was unstable and slow. After re…
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I was looking at the IEEE 1588 implementation and was curious regarding the following function
```
bool enet_ieee1588_read_timer(struct timespec *t) {
if (t == NULL) {
return false;
}
…
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The same Client code converted to a .dll instead of an .exe not connect to the server. I'm using Enet header only. Am I forgeting something? (It's connecting fine when it's an .exe)
```
#define _W…
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The following ops are currently not implemented for XPU backend and affect performance on select models: efficientnet, fbnet, yolov4,, ifrnet and rife:
- [x] `aten::_prelu_kernel` (ifrnet, rife), h…