-
Requesting a new 3D view display mode, "Equirectangular Projection" mode that is smilar to 360° captured image (but facing camera direction as the center of the video instead of fixed North)
An examp…
-
Equirectangular image rendering support.
See my repo for implementation.
https://github.com/inuex35/360-gaussian-splatting
-
Support for 360 (equirectangular) video.
With the growing high quality 360 camera's (Insta360) support for 360 playback would be nice.
VLC supports it but so so.
-
**Describe the bug**
Equirectangular Projection have dark poles
**To Reproduce**
Steps to reproduce the behavior:
1. Set projection to Equirectangular Projection
2. Whait for render
3. See da…
-
Hey, absolutely love the library. It's perfect except for one problem that I can't seem to figure out.
As you can see here, there's some artifacting occurring especially near the poles. Any ide…
-
That will be really cool, if you will add support it.
https://pannellum.org
Automagically or by using separate button
-
Hi, thanks for the super interesting library.
This is not a bug or feature request, rather a question that relates to this library tangentially. So I appreciate any pointers you may have, but feel …
-
Congrats on the awesome integration, it works great!
I wanted to ask if you plan to implement rendering with an equirectangular camera, I saw that it is present but it doesn't work, I also noticed…
-
Hi, thanks for the implementation.
Could this be used with 360º images as source, like the [OmniNerf](https://github.com/cyhsu14/OmniNeRF) implementation
Thanks in advance and kind regards
-
### The bug
I have a bunch of panoramas with an equirectangular projection that are not full 360° sphere and since v 1.106, they started displaying stretched out and wrapped around the whole 360° sph…