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The library at the moment is using commonJS modules with require to imports other modules. You should migrate to modern ESModules to be compliant with modern bundling systems that applies three shakin…
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````
import { Vector2, Node, clamp } from 'godot';
````
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Sentry Issue: [METAMASK-MOBILE-2S14](https://metamask.sentry.io/issues/5907672924/?referrer=github_integration)
```
Error: Approval request with id 'a9e14f30-7f3e-11ef-b0a9-7dde9a9ddf44' not found.
…
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This has just caused more issues than it solved, will be removed in Bun 1.1.
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### Acknowledgements
- [X] I read the documentation and searched existing issues to avoid duplicates
- [X] I understand this is a **bug tracker** and anything other than a proven bug will be closed
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Hey, I found your tool really useful for my project that utilises an LRU cache! Thanks 😄
But, my project uses ESM, and the default export in your package does not work (my solution so far was to co…
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# 🐛 bug report
If I add a `esmodule` target I get this error. After debugging, I realized this line in Parcel returns `true`. As far as I know, Nodejs supports Dynamic imports natively.
```j…
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I'd like to use certain functions from the package (mostly just the util functions for validation) in a frontend Next.js app. Since the package is currently being exported using CommonJS, no tree-shak…
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Drovp plugins, or at least the main files loaded by the renderer, currently have to be in **CommonJS** module format, because Electron still can't `import()` ES modules (https://github.com/electron/el…