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If a Game Actor crashes, the players of the game should still be able to continue playing. Therefore, we need to implement event-sourcing for this actor.
Depends on #10
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Rewrite app backend to log user operations as series of events that can be undone, rather than series of immutable loadout snapshots.
See [ADR 0011](https://github.com/Nexus-Mods/NexusMods.App/blob/6…
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This is both a question/request. One of the requirements of event sourcing application is projection/subscription to create read models.
Could edgedb provide mechanism to subscribe from a specific …
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This is a design exploration of composability / orchestration patterns.
Resources as context
1. "`COMPOSABLE EVENT SOURCING WITH MONADS`"
http://www.lambdadays.org/static/upload/media/151972446…
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Hi @magehrig, thanks for the great work and open-sourcing the code. I had a couple of doubts regarding the preprocessing.
https://github.com/uzh-rpg/RVT/blob/b80f5683a6e2d5de65d4bde8105d796ccb50dbb…
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Event Sourcing is really only about persistence. You persist a sequence of events/facts which you use to derive the state of your model instead of mutating and persisting the state itself. That’s real…
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Ideally when new market events are received to the instance as well as when events are sent externally they should be persisted. For this it will be good to have an Event Store to persist the data. Th…
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Benefits of event sourcing:
* Implicitly audited
* Data "versioning"
* Data evolution follows code evolution
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TODOS
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- [ ] Update prisma.schema
- [ ] Seed some events, according to existing seed data
- [ ] Query events on single Artwork Page
- [ ] Query events on single User Page
- [ ] Create the e…