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Hello! I try convert a model from `.fbx` format to `.sfb` using `https://github.com/necrostylery/google-ar-asset-converter`. The model contains links to textures, and when I try to convert it I got:
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i already aware that .sfb models can be directly rendered from url or local storage .But i want my users to add there 3d models to my server(.fbx format) and others can download those .
Scenform offe…
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Hi there:
I'm trying to compile a "not small" FBX file to the Sceneform format files SFA/SFB, of course with the aid of the Android Studio plugin (1.10.0).
The case is that it crashes every way,…
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Hi there!
We experiencing a problem with the model conversion. We have a model in FBX format with 230 bones and some build-in skeleton animations. Everything looks and works fine before converting it…
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There are cases when we use models from open sources like sketchfab. Frequently there is a bug, that textures are not applied to the model and SFB file does not even have them listed.
For example t…
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### Description
Animations for GLB models are not working currently due to [ARCore's bug](https://github.com/google-ar/sceneform-android-sdk/issues/585). As a workaround we have implemented `sfb` m…
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I converted the model from fbx to sfb. It is loaded ok but the part that should be hidden from my head is visible AND is like black wireframe pixelized.
I don't know if it is a problem of the library…
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I have an example fox_face.fbx file using that I created fox_face.sfb file that file works fine but i want to create my own 3d model for hat. How do I do that??
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I'm at the end of my rope here. The goal is to use ArCoreFaceView and add custom 3d objects exported from Blender. No animations required. But I'm not able to load GLB, GLTF, OBJ, or FBX with ArCor…
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Hello,
my team is facing this issue: we are developing an AR app and we are importing a FBX file having two 3d objects inside, since we cannot have two separated fbx files because the objects interac…