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https://google.github.io/mediapipe/solutions/hands
https://www.learnopencv.com/hand-keypoint-detection-using-deep-learning-and-opencv/
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### Feature description
Pretty straightforward concept, find a way to detect finger-swiping motions to navigate between menus (like the current mobile app). Definitely not something to prioritize, bu…
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Hi,
I have simple question is it possible to use cvzone face and hand detection mosules in same prooject as when i use two modules after detect face and f i need to check which finger is up or find d…
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### Problem
**Description**
I am trying to run the examples from the pneunet gripper to grab the cude from the scripts
"step7-withSTLIB.py" file and "step7-grabTheCube.py".
The gripper is not…
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On the Surface Pro 2017 the finger detection is unstable. When touching the screen the finger gets detected fine and the location is pretty stable however, for short intervals (one frame?) the finger …
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### Is your tweak request related to a problem? Please describe.
Certain avatars use the bone name "pointer" instead of "index" for the first digit on a hand. The avatar importer doesn't detect this…
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For those with larger fingers or who move their thumbs more quickly, you can often slightly overshoot or land just outside of the center of many letter. At present, the keyboard does a rather excellen…
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Hi everyone, I'm opening this thread to discuss about the model prediction output for hand detection. Though I think a lot of things here can also be applied to other landmark detection models.
##…
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The currently designed stalling detection scheme for the finger actuators is a simple voltage read on each ADC channel a frequency of 10 Hz and comparing with the last three reads when the current mot…
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### Is your feature request related to a problem? Please describe.
extention of #850, current grip mode on index is inconsistent with other vr titles, is prone to accidental drops, and can lead to …