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### Describe what you noticed and did
I'm using sandboxie plus for development, to run 2 steam clients and 2 game instances to test steamworks multiplayer features, first time i tried a few weeks a…
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### Is your feature request related to a problem? Please describe.
Currently, it is not possible to run the headless on ARM CPUs without a bit of tinkering.
The architecture is also officially uns…
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**Describe the bug**
I have searched for this error in both open and closed issues, and did not find it.
I am on Unity 2021.3.37f1. I am receiving the NullReferenceException in title after followi…
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Hi,
I'm running Unity 5,3,1f Personal.
My first game was recently Greenlit http://steamcommunity.com/sharedfiles/filedetails/?id=542685634 so this is my first time getting a game onto Steam.
I impo…
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### Godot version
v4.0.beta1.mono.official [4ba934bf3]
### System information
Windows 10
### Issue description
In Godot 4, I have to copy native dlls into the install directory of the Godot Edito…
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Hey Garry, first: thanks for your work on Facepunch.
I am not sure if it should work for WebGL, but for me it does not:
**Describe the bug**
A clear and concise description of what the bug is.
…
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I know it won't be requested by almost anyone, except a few people in the TurboWarp community who want to bring their game to Steam like me.
I searched the web for how to implement the Steamworks A…
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Steamworks.SteamNetworkingSockets.CreateNormalSocket throws an error if Steamworks.SteamClient.Init is not first called.
Object reference not set to an instance of an object
at Steamworks.SteamN…
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I am developing a multi-platform game.
In other words, it is for Steam and also for iOS. And other platforms.
After updating steamworks.NET to 20.1.0, the auto-build has slowed down and I have inv…
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When entering Play Mode in the Unity Editor, and initializing Steamworks there, and ending the game, the Unity Editor starts hanging every few seconds. So, every few seconds, the GUI does not react at…