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It would be nice to have gyro support. Flick Stick controls are becoming more popular and they can't be implemented on the web today. https://en.wikipedia.org/wiki/Flick_Stick
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Is your feature request related to a problem? Please describe.
From "Wikipedia":
In a traditional first…
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Im new to Flick Stick and Gyro but i've ran into a problem with the Flick Stick controls on my ds4 in Overwatch. When i tilt the stick 180°, in game, my camera turns 360° (for instance when i want to …
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Is it possible to have the flick stick behaviour only activate if the analogue stick is pushed from the centre to the very edge of its radius with a minimum speed.
A major limitation of flick stick…
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I've been using Black Mesa to test out different JSM configs, and the one I've settled on for now uses AIM on the right stick, with R1 disabling the gyro, and modeshifting the right stick into FLICK m…
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Using an ArmorX Pro firmware v41.
Not sure if this is more of a JSM thing, an SDL thing, or a BigBigWon thing. I don't remember it doing this when I first got it a year and a half ago, but I could …
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Is possible to add more toggles just like SG/SSG and Fist/Chainsaw?, by example Plasma/BFG or Chaingun/Rocket launcher.
Would be very comfortable while using a controller.
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- Fantasy Crescendo Version: v0.3.0-alpha development-64-bit Build #279
- Operating System: Windows 10
- Expected Behavior: If grounded, character should cycle through crouch states as quickly as po…
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They want you to use the right stick flicked in one of 8 directions in a radial menu to select an ability. For some reason with my Open-Frame1 running HayBox it won't select the ability using the c-st…
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Didn't see any discussion on this topic, wondering if it has been considered.
I was configuring a game and had trouble flicking 180 degree turns until I raised FLICK_TIME. As a consequence, flicks …