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### Describe the bug
The fteqw package only installs the bare engine & is missing basically the entire rest of the software.
### Steps To Reproduce
Steps to reproduce the behavior:
1. ?
### E…
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Maybe I've played too much with Ironwail and vkQuake but I recently tested FTEQW (whivh i plan to play Nehahra with) and it's feeling choppy especially when I turn. I'm using an RTX 3070 and the the …
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im using a macos port of fteqw, the problems are that menu image is not there and same with checkboxes in options like with the customize option in the menu and also how do u add bots?
![Screen Shot …
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It would be helpful for developing FTEQW standalone projects (and help make custom maps for the game The Wastes that uses FTEQW) if there was support for VVM models and .mat shader files.
VVM model…
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Enabling the wiki on the repo would allow us to provide more documentation for FTE QC extensions and functions, beyond the one line comments dumped to the defs file.
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**Describe the bug**
Some Sprites that were previously fullbright aren't anymore
In this issue i'm using the wunderwaffe sparks as an example, but I'm certain there's other sprites this happens to…
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Information:
**Models**
- MDL format: https://developer.valvesoftware.com/wiki/MDL
- Sledge Editor MDL code: https://github.com/LogicAndTrick/sledge/tree/master/Sledge.Providers/Model/Mdl10
- FT…
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Hello,
I've recently tried to play Quake 1 Co-op with a friend over the internet, and we experienced lag due to the NetQuake protocol not being optimized for that.
I could simply play using FTE …
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https://github.com/NixOS/nixpkgs/blob/nixos-23.11/pkgs/games/quakespasm/default.nix#L90
https://github.com/NixOS/nixpkgs/blob/nixos-23.11/pkgs/games/ironwail/default.nix#L74
[quakespasm](https://g…
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.vis files help to see transparent water properly on old maps.
Old maps are not vised for transparent water and in order to see transparent water in these maps either get their .vis files and use v…
ghost updated
5 months ago