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Replace this raw pointer with smart one.
https://github.com/DryZn/Bodee-and-Bopdee/blob/25f903222d6d5b49822ff49e30fa55f690810b6d/src/Main.cpp#L4
```C++
std::unique_ptr game = std::make_unique();
…
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on server and client?
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When using default options, the output of the final html code removes the entire kontra source. Debugging shows that the `unused` option of Terser seems to think the library is unused. When setting th…
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Hello! I'm trying to use this mod on my Steam Deck but I've been unable to get it working. The installation will reach 100%, then stop without the voices being installed.
Reproduction:
1. I switch…
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We need to agree on how do we handle what I call "processes", that is, everything that has a duration over many frames. For now, the only process we have is the MoveHuman process, which is called ever…
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import pygame
import time
import random
# تهيئة Pygame
pygame.init()
# الألوان
أبيض = (255, 255, 255)
أسود = (0, 0, 0)
أحمر = (213, 50, 80)
أخضر = (0, 255, 0)
أزرق = (50, 153, 213)
# …
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**Describe the bug**
Currently, the game loop is not deterministic -- its behavior depends on outside variables; specifically, the game state. This presents a number of challenges, such as making tes…
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Im converting my sc2Reply to json and for the last `SPlayerStatsEvent` I am getting
```
{
"m_playerId": 1,
"_eventid": 0,
"_event": "NNet.Replay.Tracker.SPlayerStatsEvent",
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### Describe the issue you are having
I have download the repo , and edited , and add gameloop cdn
github.com/ArvinMeyer/cache-domains
but doesnt work ,please can some one help me with this
the c…
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O loop principal do servidor deve realizar as seguintes tarefas:
* Esperar uma letra
* Buscar a letra na palavra
* Atualizar o gamestate (letras usadas, acertos e vidas restantes)
* Enviar para o …