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**Summary**
Spruce up the UI. Is there anything else we'd want to change?
**Technical Spec**
_How will this be implemented?_
_What peripherals will be used, and how?_
**UI**
_What are the …
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I don't know if I'm the only one, but I think something akin to Windows' attempt at a "Tablet Mode," but for gamepads, would be great. Gaming is gaining popularity on Linux, and I believe being able t…
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I did a quick test and currently dual gamepad isn't supported. It did "sync" with the console but wasn't able to properly connect. It worked fine in normal mode however.
Dual Gamepad wasn't officia…
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### Describe the bug
When I go to gaming mode and launch waydroid, the controller input method (gamepad with joystick trackpad) does not work, although the keyboard and mouse and touchscreen inputs w…
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* Create the op mode
* Init the correct motors
* Init the Limit Switch
* Init gamepad (if needed)
* Configure game pad 2
** Joystick 1 up - arm up; Joysitck down - arm down
** Joystick 2 up - arm out…
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Hello, wondering if YARG will support Gamepad mode (GH 1-3 Gamepad mode)
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Ticked the gizmo checkbox and the gizmo letting me move furniture on the 3 axis doesnt appear. Is there something else i also need to tick or download?
(PS: I am using a mouse to move the furniture, …
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This feels like something Microsoft would have added support for, but then they were already pushing WPF/WinUI around the time they added Xbox features to Windows...
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When running the best_default_program in tank mode, we've found that tank mode works with the right motor being controlled with the right stick like intended, but the left motor is being controlled by…
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# The issue
SDF mode sliders number go beyond the DInput limit. This seems to be breaking compatibility with some older games (e.g.: Legacy of Kain: Defiance). When setting the gamepad in-game some…