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I need to be careful not to make the game overly complicated. I need to start thinking of strategies to limit the scope and complexity of the game.
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Bedenken van een beginsel van de gameplay loop, aan de hand hiervan kunnen we andere keuzes gaan maken.
![1_B2Gnn76g-Agu6Ggusg61rg.png](https://github.com/user-attachments/assets/cb4fe9d5-0de7-49e2-8…
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- [ ] #32
- [ ] #46
- [ ] #33
- [ ] #41
- [ ] #34
- [ ] #35
- [ ] #36
- [ ] #38
- [ ] #37
- [ ] #42
- [ ] #39
- [ ] #40
Нерешенные вопросы:
- [ ] Могут быть несколько компонентов одинак…
if0ne updated
2 weeks ago
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use git, `go-task build`, then run 'tetrigo', found grid tearing.
![2024-11-09T20:10:43,878508145+08:00](https://github.com/user-attachments/assets/ba49a884-7047-40f8-84f2-8b5465b0c2a3)
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@AndrewHack242 this mod [Hackattack242-ItemTertiaryUse_Conflict_Solver](https://thunderstore.io/c/lethal-company/p/Hackattack242/ItemTertiaryUse_Conflict_Solver/) u made are actually break something f…
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Player side gameplay programming.
- Movement bindings
- Action bindings
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**Describe the bug**
* What happened: Desync between client & host
* What were your doing right before this happened?: Client was looking around. I don't remember what I (Server) was doing unfortuna…
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hi, so as the title says, recently i'm having a lot of trouble playing the game because of these frequent lagspikes that are severe enough to break the combo and even failing the map in some cases, th…
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Add random powerup drops on the field, so the game can have some luck features and won't end up in a stalemate.
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I notice that you didn't make an updated gameplay video that includes these new mods (or massive updates to existing ones) and that would be great for those who want to see how the game will look if w…