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i wonder if you can put gameshark in the xstation, it would be great to have and have it remember the codes for the games as well, so you don't have put them in every time you play a game.
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### Description
The ED64 (and clones) support pseudo Datel Cheats. This was mainly because they bricked the physical cart. The SC64 does not suffer from this, but it can be useful to emulate its ab…
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Now that we have a decompilation of Perfect Dark, I'd love to see some of the classic GameShark cheats ported to the in-game cheats menu, like the moon jump, use all weapons outside of the firing rang…
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Can support for pcsx-r's 'CDX_Dongle.bin' be added?
This allows the GameShark 3.3 (and maybe 3.4) CDX to be used on the emulator.
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### Expected behavior
Put in gameshark codes, gameshark codes work
### Actual behavior
No change in game
### Steps to reproduce the behavior
Go to Tools
Cheats
List Cheats
Add in GS code
Enab…
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Hi,
Not an issue as such but wondered if it was relatively straightforward to build neon64 where it can be loaded by a cheat cart?
I have managed to get the xplorer64 to load code in a similar w…
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I'm using this emulator on my PocketGo v1. Recently, I tried using the cheats feature to add a GameShark code into Pokemon Crystal's USA version, but I couldn't make it work. It worked in mGBA on my d…
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I have used an N64 Emulator on my computer before which implemented cheat
codes into it and i think that would be a great feature to add to yours.
If needed, the emulator i used for that was Pro…
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```
I have used an N64 Emulator on my computer before which implemented cheat
codes into it and i think that would be a great feature to add to yours.
If needed, the emulator i used for that was Pro…
-
```
I have used an N64 Emulator on my computer before which implemented cheat
codes into it and i think that would be a great feature to add to yours.
If needed, the emulator i used for that was Pro…