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```
Executable: B:\server\steamapps\common\GarrysModDS\srcds_win64.exe
-Lua Stack Traces-
==================
Client
Lua Interface = NULL
Server
0. SetModel - [C]:-1
1. Do…
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### Details
OS: Linux
Distribution: Arch Linux x86-64
Enabled Steam Runtime: No, used native. (steam.sh[9866]: STEAM_RUNTIME is disabled by the user)
The x86-64 version (branch) of the game does…
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Add a convar for disabling hl2 jumpboost in sandbox.
:L I hate it.
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### Details
```
] version
Protocol version 24
Exe version 2022.06.08 (garrysmod)
Exe build: 17:17:09 May 25 2023 (8965) (4000)
GMod version 2023.05.30, branch: x86-64-temp, multicore: 0
Windows…
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Add the support for setting like healt and stuff like that...
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As title, making a prop or entity core would be a good addition. Highly requested.
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### Details
`GM:PlayerShouldTakeDamage()` isn't called shared.
### Steps to reproduce
Add a hook to test it.
As far as I know, it was a shared hook. (Somewhere I read it was a predicted hook.)
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See: http://wiki.garrysmod.com/page/Entity/SetTrigger
Problem is GM-code would look for those functions on the GM(underlying) entity. We can't pre-modify 'all' entities with those functions. We would…
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I would like to remove specific tools from the spawnmenu. I think it's cleaner to not show blocked/restricted tools at all. Right now one can only disable them with `toolmode_allow_...`, which still s…