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### [REQUIRED] Please fill in the following fields:
* Unity editor version: 2019.4.24f1
* Firebase Unity SDK version: 8.0.0
* Source you installed the SDK: .unitypackage (.unitypackage …
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I'm not sure if this has been brought up, or if something like this already exists in the library, but I thought it would be very helpful to have a comprehensive "path" class. ATL's [`CPathT`](https:…
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While being able to successfully run KrbRelay.exe in my lab, it seems I cannot get a proper apReq when running the very same executable reflectively as in:
```
function KrbRelay{$data = (New-Objec…
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C大,小弟请教您一个问题,希望您能解答
您的代码,我这次终于能编译了,但是根据我这边的实际需求,有个小的改动,小弟不才,未能实现,求教
[server-config-lib.zip](https://github.com/user-attachments/files/16626516/server-config-lib.zip)
[server-config-lib.zip](https:/…
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Sorry to bring this up again @dalcinl -- your answer in #567, #566, and https://github.com/mpi4py/mpi4py/issues/532#issuecomment-2286827876 only gets me part-way there:
1. In https://github.com/mpi…
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Received a request to add [CaptureStackBackTrace](https://learn.microsoft.com/en-us/windows/win32/debug/capturestackbacktrace) to the Threads plugin. If we loop this with GetModuleFileName, it should …
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### Describe the bug
`` does not work.
It is probably a very old problem that no one tried to fix or find a workaround. It was [reported](https://github.com/microsoft/microsoft-ui-xaml/issues/3766) …
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When trying to reGenerate Visual Studio Project files I got this error:
Running H:/Program Files (x86)/Epic Games/4.13/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="H:/Unreal …
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The manual (for both v1.90 and v2) states:
> When a file with [the name `stdincludes.txt`] exists next to the Asar executable, Asar automatically opens it and adds every line in it as an include se…
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This all works fine on iOS, but on Android when I try to access Current.LocalStorage I get an error about GetModuleFileName, this is what I invoked...
```
IFolder rootFolder = FileSystem.Current.L…