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It would be nice to be able to see the lat,lon for all 4 corners of the generated/exported heightmap area. For example, terraining doesn't allow us to generate very high resolution satellite map image…
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Hi Folks,
I currently try to fix the awful bug regarding mines and large mines when they are placed on peaks. To my view this awful bug has been introduced to WTP in 4.0 or 4.1 because its related…
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I am not familiar with python but i get an error
- here is my xyz file https://cloud.inicio.pl/index.php/s/aZFaqoAKmkmAgLe
and here is the command with its result
python3 parse_heightmap_xyz.py…
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This is not an issue, just a question. This plugin looks amazing and I commend your efforts, I am just curious whether you think it is a suitable basis for an experiment I want to try. I am interested…
bjfar updated
1 month ago
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Would you please add height mapping to the app
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Can we add an id parameter to all the heightmap layer functions? and expose that to gdscript.
e.g. mgrid.cpp:
```
void MGrid::toggle_heightmap_layer_visibile(int id=active_heightmap_layer){
…
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Following up on https://github.com/paoletto/qdemviewer/issues/3, test alternate approaches for heightmap compression.
For example,one approach could be to extract tile min-max, which, at least for …
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There should be `Editor.getHeight`/`Editor.getHeightGlobal` methods to get the height at a position, in the former case taking the transform into account.
There should probably be caching functiona…
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Inspired by https://github.com/UnvanquishedAssets/tex-exm_src.dpkdir/pull/1#issuecomment-2342880435, I went through the heightmaps with the goal of removing those which are actively bad, and also mayb…
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# Situation
The loader for heightmaps is implemented in mars_graphics and assigned in mars_core::Simulator (see below) to be used in mars_scene_loader. In the mars_scene_loader it is used not only to…