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Type: Feature Request
The AI is repeatedly giving the same code as if it were a new code. I suspected it and compared it in a code comparator and found out that it is the same code. This is very s…
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GUI should support different scoring rules.
Outsource scoring to coach engine's gtp command `final_score`.
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Currently you have to comment/uncomment code to change between modes. Code should be added to allow for users to run the game with command line args that will decide whether the game is played AI vs. …
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_1. Mod Version (X.Y.Z). Current Version: 4.15.2_
4.15.2
_3. List of Other Mods_
More Unique Components for VP (v 88)
_4. Describe the Issue_
The worker AI wants to place Moais on strat…
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**Description:**
I have successfully run the chess-cli program on the terminal. The program provides options such as play vs human, play vs AI, and load. However, after selecting the play vs AI optio…
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- [ ] Mulberries are weird
- [ ] Targets visnetwork tips
- [ ] TDOA
- [ ] Tukey's ladder (https://onlinestatbook.com/2/transformations/tukey.html)
- [ ] Darwin's Demons, AI. A game that uses playe…
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# 25-Jul-2024 Content of Interest | Bob's Content of Interest
Software 2024 Stack Overflow Developer Survey Same old, same old, plus lots of AI questions. Software Architecture in an AI World (Mike L…
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Hello, I find your implementation very impressive. I want to ask if there is any way to switch to the 2-player version on the local computer (meaning the game is now human vs human, not human vs AI an…
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Im curious how governance will work and what the process is for consulting AI partners vs human collaborators
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Human authored Google AI and Vertex AI packages should use identical APIs for the same functionality.
Where the two APIs currently different, we should:
1. Agree on the preferred API
2. Apply cha…