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LoneGazebo
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Community-Patch-DLL
Community Patch for Civilization V - Brave New World
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roman UA
#11071
ilteroi
opened
45 minutes ago
1
Celtic Belief not working
#11070
Hugo-Pratas
opened
7 hours ago
0
VP 4.11_Multiplayer desyncs, most likely due to automated host workers.
#11069
Cyclopia31
opened
22 hours ago
0
4.11 minor bug: Authority units cannot build on water
#11068
mgobrain
opened
1 day ago
0
Update CivilizationTextChanges.sql
#11067
Hokath
closed
13 hours ago
0
Add -g build option
#11066
JohnsterID
closed
5 hours ago
1
Update BeliefTextChanges.sql
#11065
Hokath
closed
13 hours ago
0
CS getting captured by barbarians from full hp
#11064
APLion-nsk
opened
2 days ago
3
Goddess of Springtime says "2 science per herbalist", gives only 1
#11063
ZetaLambdaNinja
closed
13 hours ago
1
empty deal offers are back
#11062
ilteroi
closed
2 days ago
3
Fix local observer mode not being seralized
#11061
axatin
closed
3 days ago
0
Unit Supply Rework Compatibility
#11060
RecursiveVision
closed
3 days ago
0
Update build workflow
#11059
JohnsterID
closed
3 days ago
0
CTD - City State turns
#11058
Ayvenro
closed
3 days ago
3
Fix units staying in cities on city capture
#11057
axatin
closed
4 days ago
0
Show remaining movement points in path planning UI
#11056
axatin
closed
4 days ago
1
corporate HQ yields
#11055
Hokath
closed
4 days ago
1
4.10 Gold income mismatch between CURRENT DEALS and actual income (+/-)
#11054
brsoft1981
closed
4 days ago
4
Congress Proposal 6.09a Tourism from Shared Religion
#11053
LessRekkless
closed
4 days ago
0
SupplyModifier - Tech
#11052
Padre19
opened
5 days ago
0
CTD - End of Turn
#11051
vetox20
closed
3 days ago
6
Deal fixes
#11050
axatin
closed
4 days ago
1
show remaining movement points when planning a path
#11049
ilteroi
closed
4 days ago
4
fix #11038
#11048
azum4roll
closed
4 days ago
0
CTD on CS turn
#11047
ZetaLambdaNinja
closed
5 days ago
4
city governor working too many laborers
#11046
ilteroi
opened
5 days ago
9
Question/suggestion: Combat log
#11045
Punklife
closed
5 days ago
1
Founding cities in WB
#11044
Murderologist
opened
6 days ago
0
Fix #11040
#11043
axatin
closed
4 days ago
0
4.10 Carthage UA scaling is off
#11042
randomnublet
closed
4 days ago
6
The AI falls into a trap and leaves the settlers unprotected
#11041
Piotr-Wieczorek
closed
4 days ago
2
Yield view betrays unrevealed resource locations inside city-state territory
#11040
ZetaLambdaNinja
closed
4 days ago
2
Cannot dow Arabia for dozens of turns, supposedly due to a peace treaty
#11039
danielsolaro
closed
4 days ago
11
CTD on CS turn
#11038
APLion-nsk
closed
4 days ago
10
Fix visibility bug in new observer mode
#11037
axatin
closed
1 week ago
0
Espionage Building Scaler Rescaled
#11036
pineappledan
closed
1 week ago
1
fix #11034
#11035
azum4roll
closed
1 week ago
0
small hospital issue
#11034
skyelectro
closed
1 week ago
5
Borobudur without a dominant religion on holy city produces atheist missionaries
#11033
danielsolaro
closed
1 week ago
0
Crash on end turn or goin into research screen
#11032
Hawawaa
opened
1 week ago
1
Suggestion to revisit win condition scalability (map size, game speed, amount of civs, etc)
#11031
danielsolaro
closed
1 week ago
2
Observer mode
#11030
axatin
closed
1 week ago
3
CTD when zooming out too quickly
#11029
Piotr-Wieczorek
closed
1 week ago
1
Fort + Citadel + Fort Does not create 3 tile channel
#11028
MathiasBotoft
closed
1 week ago
3
fix CS giving default units of unused unit classes in 4UC
#11027
azum4roll
closed
1 week ago
0
CTD
#11026
cidk2000
closed
1 week ago
5
A ship sticks inside foreigh city
#11025
Vordikk
closed
4 days ago
0
readd cppcheck runner
#11024
JohnsterID
closed
5 hours ago
3
French soldiers can create a duplicate version of captured workers
#11023
Piotr-Wieczorek
closed
1 week ago
1
4.9 Chancery production bonus per allies don't work
#11022
brsoft1981
closed
1 week ago
6
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