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Sorry but, how I use this binding for example
Adding as part of another Go application, e.g. Ikemen Go Plus
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Hello, I’m currently using Ikemen GO and trying to port a game to multiple platforms. However porting a Go application to the Switch or Xbox consoles appears challenging, so I was having a look at C++…
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I wanted to know if you ever intend to fix this, where different enemies appear for each player in online arcade mode
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Si se quiere portar la versión final a Linux, MacOS, Android e iOS, sería mucho más fácil si el motor estuviera escrito en C.
Otra cosa buena de estar en C es que podrías hacer un core (motor princip…
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イケメンヴィラン 闇夜にひらく悪の恋 恋愛ゲーム・乙女ゲーム (Ikemen Villains: Wrapped in Wicked Romance) https://play.google.com/store/apps/details?id=jp.co.cybird.appli.android.vil.ja&pli=1
Ikémen Prince: Beauty and Her Beast…
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1) Is it possible to use Paintown as MUGEN only, automatically loading MUGEN mode?
2) How to edit Mugen Motifs (intro, screen packs, etc)?
3) I had to change some lines from my chars .def file (remo…
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Ikemen Plus Ultra has Discord Rich Presence support
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**Note, 2023-01-17**. This proposal is on hold indefinitely due to serious API concerns. The GOEXPERIMENT=arena code may be changed incompatibly or removed at any time, and we do not recommend its use…
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When I try to launch the engine, it now errors out with the fallowing message.
failed to compile #version 150 core
//vertex position
in vec2 vert;
//pass through to fragTexCoord
in vec2 ver…
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### Describe the bug
I use a custom pushback system to handle proper Capcom pushback for ground hits as well as proper air acceleration for air hits. The system makes use of typically unused GetHit…