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Note: if you do not provide all of the following information I will directly ignore and close this issue
- Il2CppDumper version:: Il2CppDumper-win-v6.7.46
- Target Unity version (optional): 2021…
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Initializing metadata...
System.IO.InvalidDataException: ERROR: Metadata file supplied is not valid metadata file.
at Il2CppDumper.Metadata..ctor(Stream stream) in C:\projects\il2cppdumper\Il2Cpp…
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- Il2CppDumper version 6.7.40
- Unity version 2022.3.19f1
I always get an error. Apparently the developers broke the metadata (did not encrypt it), the dumper doesn't even get to the point of in…
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Note: if you do not provide all of the following information I will directly ignore and close this issue
- Il2CppDumper version v6.7.40
- Target Unity version (optional) 2022.3.43f1
- Descr…
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`Initializing metadata...
Metadata Version: 27
Initializing il2cpp file...
Il2Cpp Version: 27
Searching...
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at Syst…
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Cpp2IL works fine, but I need a feature to dump symbol map and load it to disassemblers like IDA or Ghidra for debugging, just like what IL2CppDumper does. Are there any way to do so?
I have tried …
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Note: if you do not provide all of the following information I will directly ignore and close this issue
- Il2CppDumper version
- Target Unity version (optional)
- Describe the issue
- Upl…
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It would help reverse engineering the source code instead of having to guess based on `trace` and `dump.cs`
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### What is the game you are using with IL2CPP Resolver?
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### Details:
std::vector methods;
component->FetchMethods(&methods);
for (int k = 0; k < methods.size(); k++) {
auto method = metho…
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**_Error in console:_**
[Info : BepInEx] System platform: Bits64, Windows
[Info : Preloader] Running under Unity v2020.2.6.9052483
[Info : Preloader] Detected a game update, will regenera…