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DXTK Version of Mouse class has a singleton in the pImpl, so we'll need to rebuild this class to parse moues messages for us in the same way, but without the singleton. As we're alreading parsing our …
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### **Issue Description:**
When you press simultaneously two different input keys, one of them gets stuck as pressed inputSystem.isPressed true
### **SDK:**
- [ ] SDK7
### **Tool:**
…
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When importing the new Unity `InputSystem` package into a project with unity-jsb and generating the bindings and type definitions, two errors are thrown around the `InputBinding?` type. I have attache…
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Having an issue where my cosmetics will show in the emote selection wheel (the preview), but when selecting the emote, none of the cosmetics appear in third person. Not sure what would cause this, any…
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- [x] #11
- [x] #12
- [ ] #13
- [ ] #48
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### Describe the bug
[Info :BetterShotgun] Patches applied
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
UnityEngine.InputSystem.…
Hwanr updated
7 months ago
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### **Issue Description:**
In SDK7 (sometimes in SDK6 too afair), sometimes the PET_UP/PET_DOWN event for button presses is not recorded, giving a false value in the isButtonPressed(..) function …
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InputSystem subscriptions should be in OnEnable and unsubscribes should be in OnDisabled in all files, so input actions won't trigger disabled scripts. Currently this causes null reference erorrs, bec…
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Carte :
- Scan du Quai 10
Check Point:
- To add
Radio Control Drone
- Tello
- To add
- Boat
- To add
- Helicopter
- To add
- Flip car
- To add
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**Describe the bug**
See title
**To Reproduce**
The program crashes when I do the following steps:
load new unity scene
import 2.0.0-beta.7 Space Navigator
accept new imput API (or don't and…