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The issue is occurring when testing the Closed-Chain Simulator on iCubGenova04 and RRbot1 through a basic position controller or just feeding null torques to the robot model.
## Test with the Close…
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Following are the possible 3D engines that support Android and IOS according to this post: http://www.gamefromscratch.com/page/3D-Game-Engine-Round-up.aspx
Unreal Engine: https://www.unrealengine.com…
sre42 updated
9 years ago
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Find out that while with the latest gl4es we didn't have anymore "ARGB" errors when it comes to Irrlicht, but all Irrlicht based code brings me on running that now:
```
LIBGL: Hardware vendor is A…
kas1e updated
2 years ago
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```
The irrb 0.4 manual has links to source files for loading binary meshes, but
the links are dead. I tried using CIrrBMeshFileLoader, but it doesn't seem to
load any data. I presume the SVN versio…
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```
The irrb 0.4 manual has links to source files for loading binary meshes, but
the links are dead. I tried using CIrrBMeshFileLoader, but it doesn't seem to
load any data. I presume the SVN versio…
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we did something in MTG here: https://github.com/minetest/minetest_game/pull/3022
After copying this almost verbatim into my game I wondered if the engine should perhaps do this.
By "this" I mean …
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```
saif@pop-os:~/apps/linux-wallpaperengine/build$ ./wallengine --screen-root eDP-1-1
Found requested screen: eDP-1-1 -> 0x0:1920x1080
Irrlicht Engine version 1.8.4
Linux 5.3.0-18-generic #19-Ubu…
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```
OpenNERO is currently somewhat of a hog for CPU resources - it only uses one
core, but it uses it fairly heavily. This can lead to low frame rate on some
systems and for some tasks/mods.
One po…
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Hi @slater1, this looks like a great project, thanks for putting it together.
I've just gone through and built the irrlicht-mirror .lib files successfully and copied the x64 lib files over to the i…
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Hi,
When I have shaders enabled I get the following and the client hangs, while diabling the shaders everything works.
This is info about my GPU and I am using the latest master.
```
Using renderer…
xming updated
10 years ago