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**Describe the bug**
The debugging interface will not allow for pausing, stepping through code, nor does it highlight code blocks for projects with pxt-jacdac if there is a physical device connected a…
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Found via CI running the `testghpkgs` pxt command:
https://github.com/microsoft/pxt-microbit/actions/runs/10153131737/job/28075895576
For the extension microsoft/pxt-jacdac/power :
```
microsoft…
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This problem applies to both pxt-microbit and pxt-arcade. The following code will cause a second instance of a mbit/arcade simulator to appear:
```
const data = Buffer.fromUTF8("hello")
control.simmes…
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This panic code overlaps with MakeCode 909 code. Could you define all error codes used by JACDAC?
https://github.com/lancaster-university/codal-core/blob/e75d75647c3a6c6cfe0fe0f76baf73b8ad9fb8fe/sour…
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Could also be considered a feature request?
TL;DR: Control packets are sent during start up that inconsistently make servos and cause unwanted behaviour in builds, but cannot be influenced by the c…
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Problem: The Bluetooth stack interrupts Single Wire Serial (SWS), so Jacdac doesn’t work when Bluetooth is active. This is currently addressed by disabling BLE (during application execution) in the p…
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References:
- https://microsoft.github.io/jacdac-docs/tools/service-editor/
- https://github.com/microsoft/jacdac-docs/blob/main/src/components/ui/HighlightTextField.tsx#L87
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A few years ago it was possible to use jacdac protocol for multiplayer games with hardware (e.g. Meowbit), but now it is not possible?
For example, this program
https://arcade.makecode.com/84138-42…
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**Describe the bug**
Switch to blocks **pops error** in editor which opened form the doc under **Jacdac section**
**Steps to reproduce the behavior**
1.Navigate to **https://makecode.microbit.or…