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Hi,
Thanks for your repo.
I'm wondering it is possible to add bucket kd-trees ? I found [Matlab code](https://www.mathworks.com/help/stats/kdtreesearcher.kdtreesearcher.html) of it. However, I n…
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#### Description of the problem
K dimensional trees is a quite important data structure for storing high dimensional data. This issue aims at adding the same.
The task is planned to be completed …
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To optimize game, implement KD trees as a data structure to move state in the game.
Please note that we'll throw this code away if it doesn't actually optimize it.
Sykel updated
8 years ago
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## Motivation
Having and using 32-bit implementations of `{KD, Ball}Tree` allows for better preservation of dtype, lower memory footprint, and more consistent Cython code.
## Strategy
Work has al…
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### Describe the workflow you want to enable
Hi,
I am building KDTree with very large and dense point clouds. Once I am building these trees, I am dumping them in temporary storage location so tha…
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Currently importing OSM data (even small datasets of a couple of MB), projected onto a larger terrain object takes very long.
Internally BHV trees are used to cast rays from an object to the terrai…
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http://stackoverflow.com/questions/5696859/how-do-i-use-kd-trees-for-determining-string-similarity
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The only object collection is the `ObjectList`, but it would be really good to have BSP or kd trees for general use for bigger scenes.
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Not being done... should be done.
- Octree (Working) and KD trees should work fine with static geometry
- Probably need RTree?
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Ideas to reduce the cache pressure during point lookup:
where:
- Perform initially
- Perform between iterations upon some criteria being met
what:
- binning
- KD Trees