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GameMaker (IDE 2024.8.1.171, runtime 2024.8.1.218),
LDTK 1.5.3
LDtk Parser 1.4
My tilesets in GM and LDtk don't seem to match. Included are 3 screenshots. One from LDTK, one from GM Tilemap e…
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Hi.
The current LDtk installer is per-user which makes this package per-user and not a all-user/system install as is expected for the Chocolatey Community Repository. Unfortunately, this is a defi…
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Hi!
I'm trying to get the plugin to work on Linux (PopOS) and it seems the command was added correctly to the ldtk file. The command inside the .sh file also points towards a working mono command.
…
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Sorry if this is something that's mentioned elsewhere but I couldn't find any issues.
Is there currently a way of manually spawning a new entity based off an entity type in LDtk? To give an example…
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Not sure if this is intended or if there is already some intended script solution but this is annoying
~Thanks
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**Is your feature request related to a problem? Please describe.**
- Get up-to-date C parser for tiled json files. Not sure which C parsers are up-to-date, whether they read all or some part of the f…
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Since I use C#'s StringWriter.WriteLine to produce my Enum definitions for LDtk, they end up having an empty last line.
LDtk does not support this, and end up having an empty enum last just called …
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Currently, colliders are generated on every LDtk intgrid cells, however this is causing the player to get caught on collider boundaries. This should be fixed. Possible fix would be to use a sort of gr…
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first time reporting a bug, so apologies if I mess something up.
Here is the crash log:
Stack:
```
LDtk version: 1.5.3-64bits
Missing layer instance for 2
Error
```
Processes:
```
#0 App…
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Stack:
```
LDtk version: 1.5.3-64bits
Cannot read properties of null (reading 'externalLevels')
TypeError
TypeError: Cannot read properties of null (reading 'externalLevels')
at Object.cb …