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Dear Zhi,
Thank you for sharing this amazing work! I have installed the repo following your instructions and was able to reproduce you showed in the YT video with the provided experimental data.
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I've been learning computer graphics and webgl/webgpu for a few weeks now and this series has been wonderful!
I really look forward to your upcoming lessons on bezier curve rendering! I've been try…
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### Increasing Access
The plan is to integrate p5-sound as a library into the rebuilt p5.js website, which is currently a work in progress https://p5js-wip.online/ . This integration will serve as …
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These translations of the "learning-webgl-0[1-3]" tutorials are _extremely_ helpful in getting up to speed with WebGL. However, as a newbie, one stumbling block is that they use `glslify@1`, not `glsl…
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Congratulations on the [grant](https://twitter.com/m_schuetz/status/1729890672474210321), @m-schuetz!
There's a new computer graphics technique called [3D Gaussian Splatting](https://repo-sam.inria…
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- code all learning webgl examples
- with boilerplates
- super easy
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Been using hvplot for a couple of weeks and it's definitively the best thing out there for dealing with lots of data, but I'm encountering a few performance issues with scatter plots using a matrix of…
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Cube のデータ配列を標準的な仕様に合わせてほしい。
- GLBoost の Cube のデータ配列と他のライブラリのデータ配列を比較したところ並び順が異なっていた。
- その為、UV 座標データ(texcoord)などを他のサンプルから移植しようとした場合に、想定外のマッピングがされてしまう。
- 標準的な仕様があれば、そちらに合わせてほしい。
<GLBoost の例>
> ■ glboo…
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This is strictly not possible right now, as the official linkage between WebGPU and WebXR has not landed. However, it may still be possible by copying the output from WebGPU to WebGL, and then from We…
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Get a sense of the impact of hardware and software production factors on WebVR performance. Predict the impact of user's equipment when experiencing VR content.
* [Doubling draw call performance wi…