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It was reported that color lerping breaks if the browser is minimized and maximized after a while.
Apparently with `7.3.3` the problem didn't happen.
Correct behaviour:
https://github.com/dec…
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## Use case
I'd like to make sure a widget only rebuilds when `colorScheme.primary` changes.
## Test
```dart
import 'dart:ui';
import 'package:flutter_test/flutter_test.dart';
void m…
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e.g. in the `lerp.wat` tests, the test will pass or fail depending on how you structure the operations (because IEEE).
```js
// equal(lerp(10, 0, 1.1), -1)
let works = 10 - 1.1 * 10 + 1.1 * 0 //…
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### I need advice of how to do the following:
I have meshes of scanned human teeth:
And I need to show Occlusogram of upper and lower meshes on theeth region in certain threshold: `-1mm - unit…
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i need the camera to instantly change position when an obstacle is detected.
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### Describe the bug?
When attempting to drive a rotation with a lerp node, a slerp node, or drive it with a tween node the rotation does not gradually transtion from one angle to another, it instead…
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shouldn't camFollowMult=0 disable lerping and make the camera follow the player without delay?
https://github.com/user-attachments/assets/90f8411f-3cf0-41b0-960c-7967c91ffb10
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Hi, getting an error trying to use godot.lerp for Vector3 types (positions).
```
E 0:00:01.095 call_method: JavaScript Error at lerp (native)
at _process (res://src/Camera.jsx:22)
Call …
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Many thanks for sharing your impressive work and code. I am reading your code line by line for better understanding. One point I cannot figure out is that, why is text embedding also linearly interpol…
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### Tested versions
Reproducible in v4.3.stable.official [77dcf97d8] or any 4.x
### System information
Windows 11
### Issue description
`lerp` accepts any Variant as a weight, altough it only sup…