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Test case source:
https://github.com/xzn/libctru_dma_test/blob/master/source/main.c
Interactive test:
https://github.com/xzn/libctru_dma_test/raw/master/libctru_dma_test.3dsx
Press any but…
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Reproducing code is https://github.com/CenTdemeern1/witness-rs/tree/main/frontend-3ds
Deadlock stack trace seems to be this:
```gdb
#0 svcArbitrateAddressNoTimeout () at /Users/davem/projects/…
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Apparently, the IRUSER service is used for the Circle Pad Pro, which is not currently implemented in [libctru](https://github.com/devkitPro/libctru). It probably makes sense to implement some sort of …
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I'm getting a random soft lock in fputs (on a real 3ds), doesn't occur in citra.
There's no problems if I disable the calls to this.
It's getting stuck here:
#0 svcArbitrateAddressNoTimeout ()…
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# make
[ -d build/3ds ] || mkdir -p build/3ds
[ -d build/3ds/zlib ] || mkdir -p build/3ds/zlib
[ -d build/cores/virtuanes ] …
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When using the `c` command in GDB to get the program to continue, GDB for some reason tried pointing to ` /home/fincs/git/pacman-packages/libctru/src/libctru-2.1.1/libctru/source/services/hid.c:`
F…
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This would ensure that the ctru-rs linked is compatible with the libctru version in use; if it is possible, this could be set behind a crate feature to use the system-local libctru.
Downstream, any…
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**Description**
I think it still may be possible to take control of the built in system keyboard when trying to type something in for a watch, or even for mem addresses.
**Additional context**
T…
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First of all, I know this is an ambitious feature request so I'd understand if you don't want to add this. libctru has support for 3D graphics, and since the SNES doesn't use bitmap graphics but PPU …
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Hey, could you tell me how you got your preview to compile? I'm interested in using this, but I get the following errors when I try to build:
> RenderCore.cpp
> arm-none-eabi-g++ -MMD -MP -MF /hom…