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Use LGPL licence for the standard LionEngine library:
- lionengine-core
- lionengine-core-awt
- lionengine-core-swt
- lionengine-core-android
- lionengine-audio-wav
- lionengine-audio-midi
- lionengin…
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Add support to ALT+F4 shortcut to switch between windowed and fullscreen.
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## Expected Behavior
Endpoint of path should be targeted at closest position to the clicked point.
## Actual Behavior
In some cases if path is blocked - SOE happens.
## Steps to Reproduce the…
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Refactor global collision system to make it more efficient on any device, and also less memory consuming:
- [x] Make tile collision more efficient on low end device
- [x] Use QuadTree for object col…
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Currently, collision constraint only checks if it is defined or not.
In the editor, even nothing is defined, an empty string is written as attribute, which makes the constraint unfortunately defined. …
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## Expected Behavior
Unit moves in a straight line (shortest way).
## Actual Behavior
Often unit moves in a curve line. Sample:
```
10,9
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After the end of the game, the "OpenJDK Platform Binary" is located in the task manager.
With every new game start, another task is added, which swallows up to 400MB of RAM.
Why isn't this clear…
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## Expected Behavior
Running `java -Xverify:none -XX:+UseParallelGC -Xmx256m -Xms256m -Dsun.java2d.uiScale=1.0 -jar lionheart-remake-pc-1.0.0.jar` launches the program
## Actual Behavior
Error me…
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## Expected Behavior
Smooth movement on jump when changing side.
## Actual Behavior
Movement may be clamped to zero when changing side on jump.
## Steps to Reproduce the Problem
1. Move and…
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Sc68 library not detected on arm64-v8 architecture.