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Hello and congratulation for this amazing work. I have tried to generate some results for locomotion animation using the walk animations from: [https://github.com/PeizhuoLi/ganimator/tree/main/data/Xi…
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To support [Natural Locomotion](https://store.steampowered.com/app/798810/Natural_Locomotion/) SlimeVR needs to report speed (or acceleration) values in the driver. This requires support from firmware…
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Whilst trying to get up the simulation running, I encountered few trivial issues:
1. `` locomotion/__init__.py", line 6, in register
if env_id in registry.env_specs:
AttributeError: …
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- [ ] Drivebase subsystem
- [ ] Swerve Module control
- [ ] Advantage kit I/O layer
- [ ] Human control input (Basic)
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The bot's Body, Vision, and Locomotion interfaces are currently all attached to the player class which could have collisions with other addons that use functions with the same name. Since I will be gi…
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In multiplayer, for some reason locomotion movement becomes stuttery. Appears to occur more often in combat?
Will need investigation sometime
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### Is your feature request related to a problem? Please describe.
Avatar or world systems such as flight may profit from being able to obtain a user's preferred locomotion direction mode
### Descri…
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### Describe the bug
When training with rsl_rl in the default locomotion/velocity environments, if you switch the viewer origin type to track the asset_root the terrain is not visualized when recor…
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### Is your feature request related to a problem? Please describe.
At the moment locomotion modules have a description field but as far as I know this is unused in the current official UI.
### Descr…
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### Is your feature request related to a problem? Please describe.
One of my friends wanted the ability that desktop users have fairly easy access to, ascending and descending in fly mode since it wo…