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what am i doing wrong ;-;
the crash report
`Oops! The game crashed:
[SMODS DSplus "DSPlus.lua"]:88: attempt to index a nil value
Additional Context:
Balatro Version: 1.0.1m-FULL
Modded Version…
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There a possilbilty to get some precompiled linux64 of the library for latest love2d?
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https://love2d.org/wiki/love.load documents that command line arguments are available inside love.load via "arg". When using this library, this stops working.
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Hello, I hope this message were understood, I know it is a bit long so for my convenience I wrote it in Spanish (I am Chilean) and translated mostly with Google Translate, I hope @nesbox and @oblerion…
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I have coc.nvim working with lua, how do I add the love2d API libraries?
I've read the coc.nvim docs specifically how to add a custom library. But which files of emmy and this repo do I need to ma…
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It would be great to support other engines such as:
- [ ] love2d
- [ ] defold
Some dependencies of this library are currently tied to CoronaSDK.
endel updated
6 years ago
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I can't get the .py to convert the .scml to anything other than a blank lua file, and apparently both LÖVE and Spriter's APIs are different from it was when this was written. In major need of an updat…
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See https://github.com/love2d/love/issues/2031#issuecomment-1981952827
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Hey,
i created an Midi I/O library for LÖVE/Lua.
More infos over here:
https://github.com/SiENcE/lovemidi
Forum:
http://love2d.org/forums/viewtopic.php?f=5&t=78547
It would be cool to have midi su…
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Why not make the GUI a library instead of closely tying it to the source? This would allow the GUI to be reusable and you'll do the love2d world a favour by making the library public.
Regards