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### Use case
Currently, it's very hard for Flutter developers to make changes to Flutter's text input experience without losing access to Flutter's entire text input stack. Specifically, if I want to…
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At the moment "low level interaction" to a regular solidity function only works when fallback/receive are implemented.
more over when a call is being made to a regular function, we display "transact …
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With GPU mode on, water stays in 'High Detail' mode, even when 'Low Detail' is turned on.
Possibly happens with other textures, but this is the first I noticed.
Also happens with Lava
Example:
h…
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### Summary
In previous versions, raw interaction data could be accessed using message.interaction.data. However, since the 2.6 update, this method has changed
### What is the feature request fo…
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Currently Hexaville's application(ELF) is executed as a subprocess of Node.js(child_process.spawn) in Lambda.
It would be good if I make Hexaville's application as static or dynamic library for Lin…
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Hello there,
We are currently running different experiments with somewhat confusing results. We selected two proteins, STING (homodimer) and NPC1, to test the af2complex model. According to this pa…
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Hi,
I am working on an application where the player is sitting in front of a physical table. The player should lay his/her hands on the table. In VR there would be a replica of that table so the pl…
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Hi! Mentioned that your paper has two Subtract operations which confuses me. Can I just consider them as decouple?
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SV3D adapts the triangle CFG scheme because the camera trajectory loops around a 3D object. But the trajectory of a driving video is not a loop, why does it still work?
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### Description of the feature you're suggesting.
Based on my read of iso14443_4_layer_decode_block (https://github.com/flipperdevices/flipperzero-firmware/blob/dev/lib/nfc/helpers/iso14443_4_layer.c…