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Requesting for Lua (incl. LuaJIT/Lua 5.1) language binding for ORX game engine 1.15.
ORX is a fantastic game engine. The Lua language binding will help game programmers develop games using ORX game…
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I'm thinking to integrate a Lua interpreter to do stuff like:
```lua
function find_open_ports(host)
legba("tcp.ports --tcp-ports 80-10000 --target " .. host .. "'")
end
function scan_web_…
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### Describe your problem here. If you are modding, please try testing your problem in a clean version of the engine instead, this ensures the problem is actually caused by the engine itself. Also, if…
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https://github.com/lknknm/ottocento-engine/blob/b51aa9663afd9ea4ab7090b6aaba20edd4d9af4c/premake5.lua#L38
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### Describe your problem here. If you are modding, please try testing your problem in a clean version of the engine instead, this ensures the problem is actually caused by the engine itself. Also, if…
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**Describe the bug (REQUIRED)**
Defold engine crashes if provide an userdata as an argument for error() in lua
**To Reproduce (REQUIRED)**
Create project from Empty Template, add sсript with `er…
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### Describe the bug
I found some chars can not be loaded in ikemen go (latest nightly) with the following error:
Missing '=' or '!='
stack traceback:
[G]: in function 'game'
.\external\sc…
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### Describe your bug here.
I have been trying to enter my character into a mod I am making with this engine and I type the image file name, and look at other issues, but have yet to fix the proble…
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### Describe your problem here. If you are modding, please try testing your problem in a clean version of the engine instead, this ensures the problem is actually caused by the engine itself. Also, if…
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### Description
When opening a new file i get the following error:
```
Error detected while processing BufReadPost Autocommands for "*":
Error executing lua callback: ...rew/Cellar/neovim/0.10.…