-
```
LuaGL is more recent and more up to date than luaglut. It supports more OpenGL
features.
I'm not sure it should replace luaglut though, since I don't know about its Mac
OS X support.
```
Origi…
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Hi,
Downloaded tdm64-gcc-9.2.0.exe and installed.
Trying to compile FreeImage I am getting this error
```
[ 0%] Building CXX object CMakeFiles/FreeImage.dir/Source/FreeImage/FreeImage.cpp.obj
…
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Hi,
trying to use parseback in a binding of mine https://github.com/sonoro1234/LuaJIT-ImGui
```Lua
local ParseBack = require 'parseback'
local ig = require"imgui.glfw"
require"anima.utils" --…
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Compiling original FreeImage with mingw-w64 i686-7.2.0-release-posix-dwarf-rt_v5-rev1 and without MSYS2
says
```
[ 0%] Building CXX object CMakeFiles/FreeImage.dir/Source/FreeImage/FreeImage.cpp.o…
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the examples given are great, but only really go to a certain point.
SDL in itself is pretty big, and think that addressing things like, drawing shapes, working with and importing other lua files, an…
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I'm a little confused. The Wiki is to me very useful and has solved many of my questions, since the way in which everything is written coincides with the original library. But it seems I can not find …
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Sniper shots should be invisible. We can possibly poison the callin to filter them out. An engine change may be best. @sprunk you bought this to a head so it's your job.
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\*EDIT\*
**Please prefer creating new issues (and referring to this one with a `#1542` marker) when reporting bugs or asking questions. This thread is currently too big to be useful.
**October 2…
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# Introduction
One thing that's annoyed me about the current XML schema is that the strongly-typed enum groupings are separate to the rest of the specification. Granted, they aren't that useful in C …
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Hi. I need to load several scripts into one Luajit interpreter. There is a problem: windows does not work.
I use ready-made binary files from release v0.2b anima [LuaJIT-Window-0.2b-Win32.zip](https:…